How to click buttons inside a plug-ins
Hi guys, I’m trying to do what I thought was simple…
I’m just wanting to activate some buttons in a plug-in window, and trigger them from my stream deck.
I used the UI element picker to find the pathway to the button.
But every button comes back with the same pathway… FX TDM edit view
I have been messing with this for hours
Thank you for any answers
The plug-ins are Plug-in alliance the BX Consol collection
They have undo, redo, copy, paste, and random all channels buttons
Just want them on my deck
- Nathan Salefski @nathansalefski
You need to use mouse
mouseClickElement({ relativePosition: {"x":-1,"y":-1} });
. If your plugin window is open this is a very easy way to do it:sf.ui.proTools.appActivateMainWindow(); sf.ui.proTools.invalidate() // This will define your Plug-in Window. Be sure to change "PLUGIN NAME HERE" to the name of your Plug-in let pluginWin = sf.ui.proTools.windows.whoseTitle.is("Plug-in: PLUGIN NAME HERE").first function clickButton() { // This will get the current position of your mouse let position = sf.mouse.getPosition().position; // This will define the frame of your Plug-in Window let f = pluginWin.frame; // This will move your mouse to the parameter location. // Be sure to change the coordinates to match the parameters location sf.mouse.setPosition({ position: { x: f.x + 415, y: f.y + 95 } }); // This will click you mouse at the parameter location // Be sure to change the coordinates to match the parameters location sf.mouse.click({ position: { x: f.x + 415, y: f.y + 95 } }); // This will return your mouse to its original position sf.mouse.setPosition({position}); } // This will perform all of the above actions in one go clickButton();
This package by @Chris_Shaw is a God send for this. Find it in the store and install it!
Hope that helps!
- In reply toAmmon_Hottel⬆:Kitch Membery @Kitch2023-09-04 18:59:58.336Z
Hi @Ammon_Hottel,
Please watch this video to learn how and when to use the Macro Action "Mouse Click Relative to UI Element".