No internet connection
  1. Home
  2. How to

Help with Script to Extract and Rename Drum Rack Chains in Ableton 12 Using Soundflow

By Jake Morton @Jake_Morton
    2024-09-25 23:03:49.697Z

    Hello Soundflow Community & Team,
    My name is Jake.

    I'm currently developing my first script which aims to automate the extraction and renaming of "pads" from Ableton’s Drum Rack, using Ableton 12 as its UI is visible to Soundflow.

    I’ve followed Kitch’s tutorial on extracting text from UI elements, which has been very helpful, but I’m facing challenges in applying it fully. Specifically, I’m struggling to extract the "track name/chain name" from the mixer view when the chains are expanded.

    My goal is for the script to extract the chain name and automatically rename it according to its original chain name. This will ensure that the track data and track names are accurately assigned to individual tracks and ready for export.

    If anyone has experience with a similar task in Ableton and Soundflow, I’d greatly appreciate any advice or workarounds you can suggest.

    I've attached my current script and a demonstration video explaining my requirements here:
    https://www.dropbox.com/scl/fo/p1vgk8jjd324lp28rckkx/APp-HBtlZHxkfKoz9lvc7g0?rlkey=x1j119bilqyrld2snb7gmapxb&dl=0

    The draft script is mainly a conceptual framework for the workflow I envision. Additionally, I’ve implemented a counter to automate track selection in the future, which I hope will streamline the export/stemming process further.

    Thanks so much for your time and assistance!

    Solved in post #5, click to view
    • 7 replies
    1. J
      Jake Morton @Jake_Morton
        2024-09-26 01:22:36.975Z

        Hey there,

        Jake again.

        Just wanted to post a quick update.
        I've managed to get the tracks all renamed.
        I'm now moving on to selecting all of the extracted chains & return chains so I can implement a bounce process.

        Apologies for the spam. I managed to make some steps forward by myself in the meantime.

        Thanks for your patience.

        1. Hi Jake - that's not spam - great to hear your progress. Please keep us posted on how it goes! This looks like a very exciting an ambitious use of SF with Ableton - keep up the good work.

          1. JJake Morton @Jake_Morton
              2024-09-26 13:28:31.207Z

              Hello Christian and the larger soundflow community!
              Firstly, thanks so much for your words of encouragement and for checking in.

              I've been working on the script today and I’d like to share an update, even though it's still a work in progress. I’ve recorded a quick 2 minute video to demonstrate its use case and current functionality. The script works, but there are a few issues that I’m hoping to iron out. If you have any suggestions or can spot where improvements can be made, I’d love your input!

              Link to the script draft and video:
              https://www.dropbox.com/scl/fo/p1vgk8jjd324lp28rckkx/APp-HBtlZHxkfKoz9lvc7g0?rlkey=x1j119bilqyrld2snb7gmapxb&dl=0

              Current Issues & Areas for Improvement:
              Folder Creation with Timestamp
              I'm trying to ensure that a new folder is created, date- and time-stamped, for every export. Currently, if the default file location is the project/session folder, it doesn’t always create a new folder, and the file names get messy. A batch rename could help, but I want to avoid creating more file management steps for myself!

              The folder name is currently date-stamped, but I need to add a timestamp to avoid the script bugging out when run twice on the same day.
              Drum Rack Placement
              Right now, the drum rack has to be the first track in the mixer for the script to work. This isn't ideal, and I can't think of a good workaround since Ableton's track count seems to be infinite. While you can manually move the track using "Cmd + arrow key," it's a sluggish and time-consuming process. Any ideas on a more efficient approach?

              Return Tracks Visibility
              For the script to properly extract return chains and include them in the export, the return tracks must be visible in Session View. I need to figure out a way to force the returns to be visible before the script runs to ensure no key command failures.

              Track Color Change for Easy Identification
              I’d like the newly extracted chains to have their track colors changed for easier identification after the export. Any suggestions on how to implement this cleanly?

              Pre-Process Pop-Up Menu
              I’m also thinking about adding a pop-up menu before the script runs to give the user a few options, such as:

              Do you want to export the drum stems or just extract the chains?
              Is your timeline selection correct?
              Any other prompts that could help streamline the process.
              Thanks so much for taking the time to read through this and offer any advice. I’m hoping to confidently rely on this script the next time I need to export my drum rack for a mixdown in a 3rd-party DAW. Looking forward to hearing your thoughts and suggestions!

              Hope everyone is doing well.

              1. Chad Wahlbrink @Chad2024-09-27 00:19:23.161Z

                Hi @Jake_Morton!

                Excellent work all around. I'm so impressed you could brute force a workable version of this workflow so quickly!

                We are still in the early stages of exploring Ableton's possibilities with SoundFlow. Still, the doors have opened up a bit now that Ableton has implemented some accessibility features in version 12. I'm so glad you dug in and made it work for you!

                I made a version of this script to see if I could refactor your code and get it to behave more like the scripts we write for our Pro Tools and Logic Pro packages. I'm still relying on some keyboard/mouse simulation, but this version should be more stable overall.

                I also handled adding a timestamp (although it could be prettier), ensuring that you don't have to have the drum rack first in the session, and forcing the return tracks to be visible.

                I hope this script helps you as you tinker with Ableton. I tried to leave thorough notes as comments.

                If you are up for it, I'd also love to hop on a quick Zoom call and chat about using SoundFlow with Ableton. Feel free to contact support@soundflow.org if you'd like to set that up!

                
                if (!sf.ui.abletonLive.isRunning) throw `Ableton is not running`;
                
                // Activate Ableton
                sf.ui.abletonLive.appActivateMainWindow();
                
                // Invalidate the UI Cache
                sf.ui.abletonLive.mainWindow.invalidate();
                
                // Fucntion to Select Track by Name
                function selectTrackbyName(trackName) {
                    // Store the state of the Arrangement vs Session Window.
                    let isArrangementFocused = sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Arrangement").first.isEnabled
                    
                    // If Arrangement window is not focused, then focus it. 
                    if (!isArrangementFocused) {
                        // Navigate to Arrangement View
                        sf.ui.abletonLive.menuClick({
                            menuPath: ["Navigate", "Arrangement View"],
                        });
                    }
                
                    // Select the track using the "AXShowMenu" command.
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Arrangement").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers").first.children.whoseRole.is("AXRow").whoseTitle.startsWith(trackName).first.textFields.whoseDescription.is("Track Title Bar").first.elementClick({ actionName: "AXShowMenu", })
                    
                    // Quickly escape since the previous call opens a context menu.
                    sf.keyboard.press({ keys: 'escape', repetitions: 2, fast: true })
                    
                    // If Session view was focused previously, restore it. 
                    if (!isArrangementFocused) {
                        sf.ui.abletonLive.menuClick({
                            menuPath: ["Navigate", "Session View"],
                        });
                    }
                }
                
                // Generic Function to navigate to a path in a save or open dialog window
                function navigateTo(path) {
                    //Get a reference to the focused window in the frontmost app:
                    var win = sf.ui.frontmostApp.focusedWindow;
                
                    //Sanity check - make sure window is either Save or Open dialog
                    if (!(win.title.value.indexOf('Save') >= 0 || win.title.value.indexOf('Open') >= 0 || win.title.value.indexOf('Save As') >= 0))
                        throw 'Focused window is not an Open or Save dialog. Title: ' + win.title.value;
                
                    // Open the Go to... sheet
                    sf.keyboard.type({ text: '/' });
                
                    // Wait for the sheet to appear
                    win.sheets.first.elementWaitFor({ timeout: 500 }, 'Could not find "Go to" sheet in the Save/Open dialog').element;
                
                    // Set the value of the combo box
                    sf.keyboard.type({
                        text: path,
                    }, 'Could not paste the path');
                
                    // Press return
                    sf.keyboard.press({
                        keys: "return",
                    }, "Could not hit return");
                
                    //Wait for sheet to close
                    win.sheets.first.elementWaitFor({ waitForNoElement: true, timeout: 500 }, '"Go to" sheet didn\'t close in time');
                }
                
                // Function to extract chains from a track 
                function extractChains(chosenTrack, subtrackNames) {
                
                    // Act on each subtrack
                    subtrackNames.forEach((subtrack) => {
                        try {
                            // Select the track using the "AXShowMenu" command.
                            sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers")
                                .first.children.whoseRole.is("AXRow").whoseTitle.is(chosenTrack).first.children.whoseRole.is("AXStaticText").whoseValue.endsWith(subtrack.name).first.elementClick({ actionName: "AXShowMenu" }, `Could Not Click Show Menu`);
                            
                            // Quickly escape since the previous call opens a context menu.
                            sf.keyboard.press({ keys: 'escape', repetitions: 2, fast: true }, `Could Not Press Keys`);
                
                            // Initiate a Variable to store the new name.
                            let newName;
                
                            // Wait for "Create" > "Extract Chains" or "Create" > "Extract Return Chains" to be available in the menu
                            while (!sf.ui.abletonLive.getMenuItem('Create', 'Extract Chains').isEnabled &&
                                !sf.ui.abletonLive.invalidate().getMenuItem('Create', 'Extract Return Chains').isEnabled) {
                                sf.wait({ intervalMs: 200 });
                                sf.ui.abletonLive.invalidate();
                            }
                
                            // If the "Create" > "Extract Chains" menu item is available , click "Create" > "Extract Chains"
                            if (sf.ui.abletonLive.getMenuItem('Create', 'Extract Chains').isEnabled) {
                                sf.ui.abletonLive.menuClick({ menuPath: ['Create', 'Extract Chains'] }, `Could Not Click "Extract Chains"`);
                                
                                // A bit of a hack for now. The menu path doesn't seem to update right away.
                                if (subtrack.name.endsWith('Mix Bus')) {
                                    // store the name as 'Mix Bus'
                                    newName = `${subtrack.name}`;
                                } else {
                                    // Store new name with a # in front to make sure it's a unique name in ableton
                                    newName = `# ${subtrack.name}`;
                                }
                            // If the "Create" > "Extract Return Chains" menu item is available , click "Create" > "Extract Return Chains"
                            } else if (sf.ui.abletonLive.invalidate().getMenuItem('Create', 'Extract Return Chains').isEnabled) {
                                sf.ui.abletonLive.menuClick({ menuPath: ['Create', 'Extract Return Chains'] }, `Could Not Click "Extract Return Chains"`);
                                
                                // Store the new name as the name alone. Prefixed by the letter of the return automatically.
                                newName = `${subtrack.name}`;
                            } else {
                                throw `Could Not Extract Chain for ${subtrack.name}`
                            }
                
                            // Menu Click to Rename the Extracted Track
                            sf.ui.abletonLive.menuClick({ menuPath: ['Edit', 'Rename'] });
                
                            // Currently Using Keyboard Simulation here, it'd be better to use ui automation to set the text field eventually. However, I'm not sure how we can tell which track is selected. 
                            sf.keyboard.type({ text: `${newName}` });
                            sf.keyboard.press({ keys: 'enter' });
                
                            // Currently waiting an arbitrary amount of time, but this could eventually be removed.
                            sf.wait({ intervalMs: 500 });
                        } catch (err) {
                            throw err;
                        }
                    })
                }
                
                function main() {
                    // Store the state of Arrangement vs Session View. 
                    let isArrangementFocused = sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Arrangement").first.isEnabled
                    
                    // If Arrangement View is not focused
                    if (!isArrangementFocused) {
                        // Navigate to Arrangement View
                        sf.ui.abletonLive.menuClick({
                            menuPath: ["Navigate", "Arrangement View"],
                        });
                    }
                    // Return a List of All Track Names in Ableton
                    let allTracks = sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Arrangement").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers").first.children.whoseRole.is("AXRow").allItems.map(function (x) { return { name: x.title.value } });
                
                    // Search for a track
                    var chosenTrack = sf.interaction.popupSearch({
                        items: allTracks,
                        title: 'Select a Track'
                    }).item.name;
                
                    // Select the Track
                    selectTrackbyName(chosenTrack);
                
                    // Navigate to Session View for Extracting
                        sf.ui.abletonLive.menuClick({
                            menuPath: ["Navigate", "Session View"],
                            targetValue:"Enable"
                        });
                
                    // Show Return Tracks if Hidden
                    sf.ui.abletonLive.menuClick({
                        menuPath: ["View", "Mixer Controls", "Return Tracks"],
                        targetValue: "Enable",
                    });
                
                    // Expand Drum Chains for Drum Rack
                    if (sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers")
                        .first.children.whoseRole.is("AXRow").whoseTitle.is(chosenTrack).first.checkBoxes.whoseDescription.is("Chain Mixer Fold Button").allItems.length == 1) {
                        sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers")
                            .first.children.whoseRole.is("AXRow").whoseTitle.is(chosenTrack).first.checkBoxes.whoseDescription.is("Chain Mixer Fold Button").first.checkboxSet({ targetValue: "Enable" });
                    }
                
                    // Hide All Chains Within the The Drum Rack
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers").first.children.whoseRole.is("AXRow").whoseTitle.is("2-707 Core Kit, Armed")
                        .first.checkBoxes.whoseDescription.is("Chain Mixer Fold Button").allItems.map(
                            (x, i, arr) => {
                                if (i < arr.length - 1) {
                                    x.checkboxSet({ targetValue: "Disable" })
                                }
                            })
                
                    // Get the Names of All the Tracks in the Sub Stack 
                    let currentSubtracks = sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers")
                        .first.children.whoseRole.is("AXRow").whoseTitle.is(chosenTrack).first.children.whoseRole.is("AXStaticText").map(x => x.value.value)
                        .map(function (x) {
                            if (x.match(/^(\w\s)/gm)) {
                                x = x.split(/^(\w\s)/gm)[2]
                                return { name: x, trackType: 'Return Track' }
                            }
                            return { name: x, trackType: 'MIDI Track' };
                        });
                
                    // Run "extractChains" on all of the sub tracks.
                    extractChains(chosenTrack, currentSubtracks);
                
                    // PT 2 EXPORTING 
                    
                    // Grab the Session Name from the top of the session
                    let sessionName = sf.ui.abletonLive.mainWindow.getElement("AXTitleUIElement").value.value
                
                    // Open the Browser. Would be good to close this again if it wasn't open to start.
                    sf.ui.abletonLive.menuClick({
                        menuPath: ["Navigate", "Browser"],
                        targetValue: "Enable",
                    });
                
                    // Wait for the "Browser Sidebar" element
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Browser").first.children.whoseRole.is("AXOutline").whoseDescription.is("Browser Sidebar").first.elementWaitFor();
                
                    // Click on Current Project in this Sidebar. Currently uses mouse simulation. 
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Browser").first.children.whoseRole.is("AXOutline").whoseDescription.is("Browser Sidebar").first.children
                        .whoseRole.is("AXRow").whoseTitle.is("Current Project").first.children.whoseRole.is("AXCell").whoseTitle.is("Current Project").first.children.whoseRole.is("AXStaticText").whoseValue.is("Current Project").first.mouseClickElement();
                
                    // Select the Current Session in the Browser
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Browser").first.children.whoseRole.is("AXOutline").whoseDescription.startsWith("Current Project List").first
                        .children.whoseRole.is("AXRow").whoseTitle.startsWith(sessionName).first.children.whoseRole.is("AXCell").whoseTitle.startsWith(sessionName).first.children.whoseRole.is("AXStaticText")
                        .first.mouseClickElement({ isRightClick: true });
                
                    // Right Click and Select "Show In Finder" in the context menu. 
                    sf.ui.abletonLive.windows.whoseTitle.is('').first.groups.first.groups.whoseTitle.is('Context').first.children.whoseTitle.is('Show in Finder').first.elementClick();
                
                    // Store the file path from Finder
                    let selectedPath = sf.ui.finder.selectedPaths[0];
                
                    // Trim the file path so that it points to the parent folder
                    let parentFolderPath = selectedPath.split('/').slice(0, -1).join('/') + `/`;
                
                    // Activate Ableton
                    sf.ui.abletonLive.appActivateMainWindow();
                
                    // Temporarily Hide Return Tracks
                    sf.ui.abletonLive.menuClick({
                        menuPath: ["View", "Mixer Controls", "Return Tracks"],
                        targetValue: "Disable"
                    });
                
                    // Select the tracks
                    // Select the Main Output Track
                    sf.ui.abletonLive.mainWindow.groups.first.groups.whoseTitle.is("Session").first.children.whoseRole.is("AXOutline").whoseDescription.is("Track Headers")
                        .first.children.whoseRole.is("AXRow").whoseTitle.is("Main").first.textFields.whoseDescription.is("Main Track Title Bar").first.mouseClickElement();
                
                    // Get the number of tracks to select based on the track types.
                    let currentSubtracksLength = currentSubtracks.map(x => x.trackType).filter(x => x == 'MIDI Track').length;
                
                    // Using Keyboard Simulation until we have a better method to select multiple tracks.
                    sf.keyboard.press({ keys: 'left' })
                    sf.keyboard.press({ keys: 'shift+left', repetitions: currentSubtracksLength - 1 })
                
                    // Show Return Tracks Again
                    sf.ui.abletonLive.menuClick({
                        menuPath: ["View", "Mixer Controls", "Return Tracks"],
                        targetValue: "Enable",
                    });
                
                    // Click Menu Item Export Audio/Video...
                    sf.ui.abletonLive.menuClick({
                        menuPath: ["File", "Export Audio/Video..."],
                    });
                
                    // Wait for Export Window
                    sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Export").first.elementWaitFor();
                
                    // Choose "Selected Tracks Only"
                    if (sf.ui.abletonLive.mainWindow.groups.first.popupButtons.whoseDescription.is("Rendered Track Chooser").first.value.value !== 'Selected Tracks Only') {
                        sf.ui.abletonLive.mainWindow.groups.first.popupButtons.whoseDescription.is("Rendered Track Chooser").first.elementClick();
                        sf.ui.abletonLive.windows.whoseTitle.is('').first.groups.first.groups.first.children.whoseTitle.is('Selected Tracks Only').first.elementClick();
                    }
                
                    // Choose "Include Return and Main Effects"
                    if (sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Include Return and Main Effects").first.value.value !== 'On') {
                        sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Include Return and Main Effects").first.elementClick();
                    }
                
                    // Choose "Encode PCM"
                    if (sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Encode PCM").first.value.value !== 'On') {
                        sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Encode PCM").first.elementClick();
                    }
                
                    // Click "Export"
                    sf.ui.abletonLive.mainWindow.groups.first.buttons.whoseDescription.is("Export").first.elementClick({ asyncSwallow: true });
                
                    // Clear the Text Field Values
                    sf.ui.abletonLive.windows.whoseTitle.is("Save").first.textFields.first.elementSetTextFieldWithAreaValue({ value: '' })
                
                    // Navigate to the Parent Folder
                    navigateTo(parentFolderPath);
                
                    // Wait for "New Folder" button to be active
                    while (!sf.ui.abletonLive.windows.whoseTitle.is("Save").first.buttons.whoseTitle.is("New Folder").first.isEnabled) {
                        sf.wait({ intervalMs: 200 });
                    }
                
                    // Click "New Folder" button
                    sf.ui.abletonLive.windows.whoseTitle.is("Save").first.buttons.whoseTitle.is("New Folder").first.elementClick({asyncSwallow:true});
                
                    // Get Current Date
                    const today = new Date();
                
                    // Format the date (e.g., MM/DD/YYYY) + Time
                    const formattedDate = today.toLocaleDateString('en-US') + ' ' + today.toTimeString();
                
                    // Create the Text With the Date Suffix
                    const textWithDate = `Drum Rack Extract Chains Stems ${formattedDate}`;
                
                     // Wait for the Untitled Folder Text Field
                    while(!sf.ui.abletonLive.windows.whoseTitle.is("Save").first.sheets.first.textFields.whoseValue.is("untitled folder").first.exists){
                        sf.wait({ intervalMs: 200 });
                    }
                    
                    // Set the text in the text field
                    sf.ui.abletonLive.windows.whoseTitle.is("Save").first.sheets.first.textFields.first.elementSetTextFieldWithAreaValue({ value:textWithDate })
                
                    // Click the Default Button to Save the New Folder
                    sf.ui.abletonLive.windows.whoseTitle.is("Save").first.sheets.first.getElement("AXDefaultButton").elementClick();
                
                    // Wait for Save Window to Be Enabled Again
                    while (!sf.ui.abletonLive.windows.whoseTitle.is("Save").first.buttons.whoseTitle.is("New Folder").first.isEnabled) {
                        sf.wait({ intervalMs: 200 });
                    }
                
                    // Placeholder text, it won't start without any text. 
                    sf.keyboard.type({ text:'stems-' })
                
                    // Launch the rocket
                    sf.ui.abletonLive.windows.whoseTitle.is("Save").first.buttons.whoseTitle.is("Save").first.elementClick();
                }
                
                main();
                
                Reply1 LikeSolution
                1. JJake Morton @Jake_Morton
                    2024-09-27 01:34:56.671Z

                    Hey Chad,

                    I really appreciate all the time and effort you put into reviewing and editing my draft script. Your thorough feedback was super helpful—comparing your process to my more brute force approach has given me a lot of insight.

                    Thanks also for smoothing out the issues I flagged. I've run the script a few times now, and it’s definitely running more smoothly and feels way more intuitive with those environmental tweaks you made.

                    I’m also really grateful for the Zoom invite! I’ll reach out through the email you provided to set that up.

                    Thanks again, mate. Hope all’s good with you!

                    1. Chad Wahlbrink @Chad2024-09-27 21:15:07.455Z

                      Awesome!

                      Thanks for reaching out by email, Jake. I am excited to talk with you soon.

                      I wanted to share a little video about one caveat to the "extract chains" workflow I ran into yesterday but didn't have time to document. I think I have an idea for a workaround, but I won't be able to implement it this week. I'll try to give it a go next week.

                      1. JJake Morton @Jake_Morton
                          2024-09-29 02:53:32.294Z

                          Hey Chad,

                          Thanks for the video! The caveats you pointed out are really helpful. I completely agree that including bus processing is essential for most users. It’s an oversight on my part since I typically mix down in Pro Tools and avoid using the rack's mix bus. That said, I’d like to incorporate it into my workflow moving forward, especially if this script is to be useful for others.

                          Your solution of soloing and exporting each element individually is certainly efficient. However, I wonder if it's the most time-efficient approach for Ableton itself to handle. Also, having the option to extract pre- or post-mix bus stems would be incredibly useful when exporting for mixing in other DAWs, and I imagine it could be implemented fairly easily regardless of the workflow we land on. Personally, because I use many 3rd party plugins, I prefer mixing in the mixer view rather than the Drum Rack UI in Ableton, so exporting individual chains would streamline my workflow, though that’s just a personal preference.

                          After exploring some prospective solutions, I realize that the idiosyncrasies of many Ableton presets would be difficult to fully and accurately extract with Soundflow. Still, it’s been a useful thought process, and there’s plenty of potential here to explore.

                          Lastly, I really appreciate you taking the time to walk me through all of this. Apologies for the stream of consciousness—I’m still wiring my brain to function effectively in these logic-heavy environments. It feels like a jungle sometimes!

                          I'm looking forward to implementing your suggested workflow and chatting further about it soon.

                          Thanks again for your help!