No internet connection
  1. Home
  2. How to

Soundflow Checks Slate and Places on Dialogue Track

By Johan Pram @Johan_Pram
    2022-01-25 14:22:55.744Z

    Hey i was wondering if anyone has a great idea as to how to do this:
    When i do dialogue editing i generally want all the clips with the same slate sitting on the same Dialogue Track - Eg. Slate 001 sits on Dx track 01 - Slate 002 Sits on Dx Track 02 and so on - if a new clip occur that has the same slate name, then i would like Soundflow to place the right clip on the right Dx Track. This is a scene for scene type of workflow, i do this the old Human way right now but i was wondering if there were or maybe could be created a soundflow script to deal with this problem?

    • 8 replies
    1. O

      Was looking for something else, stumbled across this, thought of your post. Is this what you're looking to do?

      Bests,
      Owen

      1. JJohan Pram @Johan_Pram
          2022-01-26 07:55:10.825Z

          I actually think that this is the exact thing i was looking for! this is great!

          1. JJohan Pram @Johan_Pram
              2022-01-26 09:27:15.912Z

              Didnt quite get the script to run? have you used it before?

              1. No I didn't run try it, just saw the post and was like 'hey I think I just read somebody looking for something like this.'

            • In reply toJohan_Pram:
              Dustin Harris @Dustin_Harris
                2022-01-26 04:01:29.845Z

                How would you tell the difference between one slate and another? The clip name, metadata?

                1. JJohan Pram @Johan_Pram
                    2022-01-26 07:55:50.742Z

                    Yeah i think it sits in the meta-data, but as mentioned in the post above, it might be written into the field "Scene" in Pro-tool terminology

                    1. Dustin Harris @Dustin_Harris
                        2022-01-26 12:45:57.789Z

                        Yeah it looks like the script above parses the slate info from the clip name itself, but could be modified to read the scene info in the clip name window. I might mess with it when I have time; could be super useful!

                        1. JJohan Pram @Johan_Pram
                            2022-01-26 12:55:39.368Z

                            yeah, i think you are right - the naming syntax for my dialogue clips is luckily very similar to the example given in the video he shows. That has something to do, i presume, with the recorder being used. In this case a Sound Devices which usually has this sort of naming syntax 001T01

                            Let me know if you get any breakthroughs! This could dramatically cut the time i use on dialogue-editing!