How to use SoundFlow with Stream Deck iOS app
I'm running Stream Deck on an iPhone via a subscription, as i didn't want to purchase a physical device. I can see this can be made to work without issues including the use in SF with both methods of setup for the stream deck. However, I what wanted to achieve was to SHOW the DECK everytime a particular window was focused, but that also implied changing the default profile within stream deck app, to the SF Full Scrren profile. I knnow it is possible to show different decks if i'm already within the SF full screen profile in the app. Is it possible to switch both all at once so the deck is shown? For example, whilst working within PT, I'd like to see my default profile, but when i click on an audio suite plugin, i'd like to show a different deck, and profile
one reason for doing this, is to be able to use both keyboard maestro shorcuts on my default stream deck profile, whilst using SF macros, when I'm focused on a audio suite window plugin
- Christian Scheuer @chrscheuer2020-08-07 12:39:27.604Z
Hi Denis,
Generally, we don't recommend using the Stream Deck iOS app with the Stream Deck Mac app and SoundFlow.
First of all, you'll get a better experience using SoundFlow's Deck designer. To learn more about this, please check these two videos:
Already from today, you can get started designing SoundFlow Surfaces, which is a way to have full control over the look and layout of how you want your iOS device to look like.
Also - in a very soon-to-be-released update, SoundFlow's own iOS/Android app (which is free) will support you to display your SoundFlow-designed decks on any iOS or Android device you have connected.
This solution will also support Decks of arbitrary sizes, not limited to the 5x3 from the Stream Deck iOS app.In terms of controlling when a Deck/Surface should be shown on your iOS/Android devices via SoundFlow's apps - this will also be coming in a soon-to-be-released update.
Christian Scheuer @chrscheuer2020-08-07 12:43:02.889Z
With regards to controlling Keyboard Maestro commands - SoundFlow actually has good integration with KM. So the recommended approach is for you to start designing all your Decks inside SoundFlow (due to the long list of features that you only have access to that way) - and then have SF macros that call your KM scripts.
Christian Scheuer @chrscheuer2020-08-07 12:44:04.433Z
Read more here:
https://forum.soundflow.org/-2588#post-2And for how to control KM from SoundFlow:
https://forum.soundflow.org/-1625#post-8
- DIn reply toDenis_Estevez⬆:Denis Estevez @Denis_Estevez
So, am I right in thinking that the only way to use the decks using an iPhone/iOS is via the Stream Deck app plus the Stream Deck IOS app atm (or until you release your own app via the apple store)?
I know you don't recommend this, but if it seems to be the only way to do this for now, perhaps this is the accepted method for now? - would you agree?
I mean i can't seem to get my iPhone app to talk to SF, without both apple and IOS Stream Decks apps to be launched and networked, and SF configured to be used as a standalone (NOT directly)
Christian Scheuer @chrscheuer2020-08-07 13:17:39.476Z
Our iOS app was released in June :)
Have you seen my webinar on designing touch surfaces in SoundFlow?
Christian Scheuer @chrscheuer2020-08-07 13:59:23.073Z
Apologies for the brevity, I was typing this on my phone.
The reason why I am trying to steer you in the other direction is just to make sure that you don't end up spending a lot of time building something here and now that can be done in a much better way in just 1-2 months from now, depending on how quickly we get our releases out.
If you haven't already joined our FB group, make sure to join here:
https://www.facebook.com/groups/soundflow/This is also where you can find the 1hr webinar on designing your own touch surfaces with SF:
https://www.facebook.com/soundflow.org/videos/2794860320623955/